Most of my filming was carried out in bright sunlight, and the image quality was exceptional. The 8K footage looked superb, with a level of detail and refinement that immediately separates the MISSION 1 PRO from more conventional action cameras. I did not notice any obvious rolling shutter, heavy sharpening, excessive digital noise reduction or the sort of processed “action camera” look that can sometimes make footage feel artificial.
The bigger surprise came at night. Low light has always been one of the main areas where GoPro cameras and most of their competitors struggle, including the HERO13 Black. The MISSION 1 PRO is different. Filming in standard colour and GP-Log2, I was amazed by the lack of noise and by how much more clarity, tone, and detail the camera captured in darker conditions.
That improvement changes the camera’s appeal. Traditional action cameras are often brilliant in daylight but quickly fall apart as the light drops. The MISSION 1 PRO feels much more capable after dark, making it more useful for travel, documentary, event, street, and general filmmaking work.
HyperSmooth is also better than ever here. When I first came across HyperSmooth, it was one of those features that genuinely changed what was possible with a small action camera. On the MISSION 1 PRO, with the larger vertical sensor area, it feels even stronger. It even seemed to reduce the familiar bobbing you often get when walking, making handheld movement look more controlled and less obviously action-camera-like.
Battery performance was notably impressive during mixed shooting, though I have not yet set an exact timeframe. During testing, I was switching modes, changing resolutions and watching footage back, so it was not a controlled runtime test. Once I run the camera continuously at 4K and 1080p, I will update the review with firmer figures. GoPro’s own material claims more than 5 hours at 1080p30 and more than 3 hours at 4K30 in Endurance Mode, and to be honest this does seem to be so far pretty close to the mark.
Thermal performance has also been good so far. At 8K50 and 4K200, the camera seemed to handle shooting without issue, and at all the settings I used, it continued to work perfectly. However, I am not making a final judgement on heat performance yet. The weather during testing was unusually hot for the UK, and the real limitation on filming was me, not the camera. At one point, I had to stop for an ice cream before the camera showed any signs of needing a break.
Just a few comments on use, and starting with the stills. At present, in order to adjust the zoom, you need to dip into the menu, and there doesn’t seem to be an easy way to add the zoom to the main screen, as you can with the Hero13 Black. I’m sure there’s a setting in there somewhere, but as yet I haven’t located it. The other point about the still camera is that there is a shutter release delay, and it’s noticeable. If you’re trying to capture something moving, then at present forget it. Whatever the subject is by the time the shutter has fired, it will be gone.
The final point about the in-hand use of the GoPro as a compact camera is that the cage, while nice to hold, does offer a spongy shutter release. I like the reassurance of a click, even if it’s a digital noise, but something mechanical that gives you that traditional clicking feel rather than just a push.
Minimal focus distance is something else worth noting, as you’ll find if you get too close to the subject, the subject will obviously be out of focus, but through the test, I would say around 60 cm, I can’t be too accurate at present as I’m away from the office and while I have packed loads of kit, I haven’t packed a tape measure.
Otherwise, the rest of the still features are impressive, and there’s a good amount of manual control, especially over the ISO and Shutter speed, although a little surprising is that there is no aperture control as we’ve seen with the DJI Action 6. Although GoPro might argue that this is something that we’re going to see in a very real sense once the ILC is released.
Moving onto the video, which is the core focus for the camera and again the use and feel is decidedly GoPro with vastly enhanced video quality with loads of potential. The only real thing that I would change at the moment is that there are no built-in NDs, and as these are always essential, it just seems a bit of a shame that nothing was added to this end.
The other point, which is more regional than GoPro, is that if you’re in a PAL format country, then the framerates do drop, but then this is universal and something that we’re already well aware of.
The new GoPro workflow is also less intimidating than the specifications might suggest. The 8K and high-bitrate files are large, but most modern computers and mid- to high-end mobile phones should handle them with relative ease. I would still use a decent laptop over a mobile device for serious editing, especially with Apple devices, where storage can become a bigger issue than processing power.
The Quik app’s ability to handle 8K footage and use proxy files should also help make the workflow more manageable for creators who want a simpler route from capture to delivery.